I feel that one of my favourite play styles is, and has been, making a comeback. I've been playing games that focus on remaining hidden for over a decade. It all started with the original Metal Gear Solid on the first Playstation. I played that game to exhaustion, and subsequently did the same with it's sequel MGS2. Moreover though if I'm ever given a choice of playstyle I always default to being a thief, rogue, or assassin. This was reinforced by my discovery of the game Oblivion back in 2006, where I was simply blown away by the game's levelling system, where I actually got better at being a thief by being a thief! Now today the stealth genre seems to be coming back into the light, with games like DeusEx and Skyrim having major mechanics that allow stealth, and more recently Dishonoured focusing on it entirely.
Now with the advent reboot to the thief franchise I think it's time I make a small confession.
Despite my love for stealth play, I've never actually played any of the Thief games. This is even more surprising considering I prefer to be a non-lethal thief over a deadly assassin or combat ready rogue.
My experience with the Thief series is limited to playing through about a quarter of Deadly Shadows. The game had stability issues on my machine, and it's story didn't really grab my attention, which is why I dropped it. However, with thief being rebooted I feel like I'm finally going to get a chance to experience a quality stealth game that doesn't focus on killing people. Dishonored was good, but I was disappointed by it's lack of shadowy corners to hide in. I also wasn't to impressed with how I had to keep hiding under tables to avoid detection.
I liked Dishonored for what it was, but I was more disappointed by what is was not.
Now, with the return of thief, I can't help but feel it might be what I wanted out of Dishonored.